Preferences

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I. Win Preference

1) The Instructions

"Winning programs" will be measured based on 55% Last year's results, 35% the prior year to that, and 10% the next prior year. The exception is that if there is 3-year trend of improvement, the 10% "next prior" will be ignored and "last year" will get 65%.

A year's performance is measured as your highest Power Ranking after games 19-24. This instruction aids the user in determining his or her Win ranking.

2) 3 Yrs of Improvement

Positive successive movement towards a better PR is not enough to ensure you are a winning program, for the purposes of recruiting. Use common sense when determining if you are winning or not. If you are seeded well in the PTT, a recruit will probably view your school as a winning program, at least to some degree. This is not in anyway an official definition, but a rule of thumb.

3) Relativity of the Rule

We must realize that this type of ratings can be relative. There is an old joke where 2 men are walking in the woods. Along comes a hungry bear, and one hiker takes out running shoes and starts lacing them up. The other hiker looks at him and says " What are you doing? You can't out run a bear." The running shoe hiker responds " I don't need to, I just need to out run you." You may not be the fastest (winningest/highest PR) school in the nation, but in most instances, it helps you to be faster than your competition on a recruit. This isn't a guarantee, however. Sometimes a recruit goes where he wants, despite what may be 'best' for him.

II. Local Preference

1) Defining Terms

Recruit's Region - Each recruit's profile lists his preferences regarding playing close to home, indicated with a "None/Poor/Fair/Good/Exc" rating (to be consistent with player attribute ratings).

An "exc" here indicates a strong desire to stay close to home. A "fair" means "neutral" desire. A "none" actually represents a strong desire to move away from home.

2) Practically Speaking

There is an important adjustment necessary here. "Close to Home" is measured as follows:

a) All teams in the same number conference as the recruit's region (e.g., Conf 1 & Region 1), are considered equally close (even compared to the hometown).

b) Teams from conferences numbered +1 or -1 from the recruit's region are considered equally close to the recruit, but are not as close as the previously mentioned class.

c) Teams from conferences numbered +2 or -2 from the recruit's region are considered equally close to the recruit, but are not as close as the previously mentioned class.

d) Trading reality for playability, we make the assumption that conferences 1 & 32 are "next to each other".

3) Examples

a) If you are a conference 2 team, your best "close to home" advantage is with Region 2 recruits. You have some advantage with Region 1 and 3 recruits also. You have less, but still some, advantage with Region 32 and 4 recruits

b) My understanding is that once recruits are out of your 5 conference "Close-to-home"(CTH) area, then they are considered equidistant to all others out of its CTH region. For example, your conference is 17. Your local conferences/regions would be 15, 16, 17, 18, 19. Any other conference/region is the South Pole as far as you're concerned.

III. Impact Preference

1) The Instructions

A recruit's ability to have an "Impact" for recruiting will be based on:

a) The recruit's self-perception of his talent level. b) The recruiting team's performance in the just-ended season (assuming, generally, that bad teams need help the most). However, there is some recognition that better recruits can still make an impact at better schools. c) Graduating/Returning talent (NOT position-specific). d) Graduating/Returning height (NOT position-specific).

2) In the Mind of a HS Recruit

Recruits don't notice what position they are currently playing when they make recruiting decisions. They are "worried" about the college team's overall skill, and the abundance of players in their height range.

3) Practical Application

The instructions say "NOT position-specific." I take that to mean that, other things equal, an Exc impact tall recruit would be more likely to go to a team that doesn't have tall players, no matter what the tall recruit's skills are.

Glstand once wrote,

"A recruit that shows a preference towards impact has perfect knowledge of his abilities and size. He is not affected by the scout. A Poor scouted PFFFXP who is really a GEEFXG KNOWS he is the latter. This is important because the better the recruit, the more teams fall into consideration. A +8 6'10" could sign with anyone and immediately get playing time. A +3 5'11" will be much more cautious, choosing only those schools that fit the traditional definition of a favorable impact school. What determines this traditional definition? A school's power ranking for the season. It's generally assumed that the worse a team did last year, the more room it has for immediate improvement. Also considered is the overall talent and size of the players a team is returning. So, unlike other factors, Impact looks at two things, the recruit AND the school. Local and Winning only consider factors specific to the school."